Smart money says you should just save your money for a few years after release and buy the Complete Game Edition which comes with all the expansions and DLC, if it's any good. As tempting as it may be to assume the Triumph will have learned from their mistakes and do better this time around, the Civilization series parallel is getting a bit strong here, and so I feel compelled to note that Civ 5 was also a worse launch than Civ 4's rather bad launch (with Civ: Beyond Earth and Civ 6 doing even worse), so take my advice and whatever you do: do not fucking pre-order or buy the game in the first week of launch. And that was before Paradox got in the mix, so if you ask me there are very good odds that Planetfall is going to be a barebones launch where you have to shell out for ton of DLC to make the game playable. Age of Wonders 3 was very much a dull fucking barebones game on launch that required several patches and expansions to become decent-ish. On the off chance that a certain unit has a mod, gaining control of them will also allow you to obtain that mod for use later on.If I were you, I wouldn't get my hopes up. The Subjugator can revive Indentured units to full health, but it has another cool trick up its sleeve - it can mind control units and turn them into Indentured at the end of combat. But, there’s also a nifty trick discovered by Reddit user AnemoneMeer. Ideally, you’ll want to focus on units obtained from your secret techs. Throw in an Overseer specialist unit and you’ll have someone who can heal and reset the turn of an Indentured unit during a tactical round (at the cost of a little Psionic damage, of course). With dozens of Indentured units (by default or modded) comprising the core of your armies, you can boost the capabilities of your Initiates and Malictors. Age of Wonders: Planetfall – The Age of the Syndicate
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